What will be valuable? Phillip Thorne (thornp2@rpi.edu)
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23 Jan 1995 17:00:32 -0500

The question, rather, is how will values _change_. Here are some speculations:

  1. Raw materials These will presumably become "cheaper," insofar as more common elements (eg, carbon) become the primary building materials; extraction and recycling technologies improve; and new sources (eg, asteroids) are opened up. However, there could still be _scarcity_, insofar as one person suddenly wants to build a Dyson sphere and everyone else has their own pet projects ... Drexler addresses equitable ways to allocate resources in the face of an expanding population.
  2. Information There will probably be news services, if only because, even if everyone _could_ build personal robo-reporters, the news site would quickly get crowded. Plus, "royalties" on books, movies, games, etc. (But the actual cost of physical packaging could go down) How to avoid pirated software? Make it _hardware_; small program cartridges that you plug into your computer, with protective "immune systems" to prevent nano-replication. And _someone_ will have to contribute the resources to maintain an "internet" if such a thing is desired.
  3. Design software Software (or possibly, hardware insofar as giant "brains" get built) for advanced design (as opposed to building a simple coffee mug with no nanoscale components) would be valuable. Software for designing for effective design software would be even more valuable. (Look at the cost of CAD and CASE systems today)
  4. Authentic merchandise As opposed to "replicated down to the atomic scale." But how to _ensure_ it was hand-built? Probably the best way is to sit there and _watch_ the craftsperson carve your Louis XV replica chair. I can't think of a way to guarantee the authenticity of pre-NT antiques, except to keep a 24-hour guard on them from now to forever.
  5. Authentic physical skill As opposed to nano-augmented neuromuscular systems. There could be separate leagues for "naturalist" athletes, marching bands, etc. There'd have to be some verification process to ensure you didn't just "pump up" with nano, then purge them from your system. Again, watching them _during_ training could be the fun part. (Orcas spend a lot of time perfecting elaborate synchronized play, then abandon the routines)
  6. Housing space Depending on where you want to live, and what sort of population boom/bust occurs. There's planetary surfaces (possibly terraformed), orbital colonies, "supermondane planets" (build a shell around a gravity source; see _Analog_), and live-in-VR (if you're a disembodied intellect).
  7. Desirable real estate Beachfront property, mountain landscapes outside the kitchen window ... unless you like VR. Of course, terraforming could be employed to landscape as many golf courses and extra beaches as necessary -- unless it was decided that this would upset all the wildlife.
  8. Personal service by humans Real chefs, valets, butlers, maitre d's, and so on. I can't imagine that anyone would _want_ to be a housekeeper if self-cleaning houses are built, but I suppose feather-dusting could actually become a novelty. Storytellers, stage actors, teachers, clergypeople, counselors ... some positions in these fields might be taken by AIs, but I don't think all of them would be.
  9. Exotic vacation destinations The travel and hotel expenses may drop, but the location itself will still be desirable; the Taj Mahal, the Eiffel Tower, Maya pyramids.
  10. Energy Much the same analysis as for (1) Raw Materials.
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= PHILLIP THORNE, <thornp2@rpi.edu> URL: http://www.rpi.edu/~thornp2 =
= RENSSELAER POLYTECHNIC INSTITUTE (Always under construction!) =
= TROY, NEW YORK, USA "It's the boundary conditions that get you." =
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